Microsoft‘s WinUI Wed with Uno Platform for Cross-Platform Apps
Microsoft and Uno Platform have teamed up to highlight the cross-platform app development capabilities of their respective dev tooling offerings.
For Uno Platform, that means Uno Platform. For Microsoft, that means WinUI, recently prepped for a milestone v.3 release.
WinUI uses Fluent Design to provide a native user experience (UX) framework for both Windows Desktop (Win32) and Universal Windows Platform (UWP) applications.
Uno Platform, meanwhile, has been around for a while, making some industry-leading breakthroughs important to the .NET developer space. Uno Platform says its open source and professionally supported flagship offering helps developers build native mobile, desktop and WebAssembly apps with C# and XAML with just a single codebase.
The company/platform just last month announced that its new v3.5 release instantly supported WinUI 3 Preview 4 as part of its #WinUIEverywhere campaign.
So Uno Platform is all in on WinUI and has been cooperating with Microsoft, resulting in this week’s post about teaming up to build cross-platform apps.
“With Uno Platform you can bring your WinUI apps everywhere that WinUI does not natively run — Web/WebAssembly, Linux, macOS, iOS, and Android,” the post reads.
It presents a five-minute tutorial on setting up a Visual Studio environment for WinUI and Uno Platform development, along with building a simple same-codebase app that uses WinUI InfoBar control and runs on Windows 10, WebAssembly and Android.
In a March 12 tweet, Uno Platform said the Microsoft-hosted post was “A teaser for @WindowsUI community call next week: a step-by-step tutorial at Windows Developer blogs showing WinUI InfoBar running on Web/WebAssembly and Android.”