Playstation 5 – Ghost Recon Breakpoint Looks Worse On PS5 Than Xbox Series X
A side-by-side comparison of Ghost Recon Breakpoint between the three current-gen consoles shows that Xbox Series X has a big edge over PlayStation 5.
Tom Clancy’s Ghost Recon Breakpoint wasn’t looking great figuratively when it first came out on last-gen consoles, but now it’s literally not looking very good on the PlayStation 5 compared to Xbox Series X/S. A video comparison of the game across consoles and resolution settings reveals that the PS5’s graphic fidelity isn’t anywhere near a match for the Series X/S versions.
Ghost Recon Breakpoint is the narrative sequel to Wildlands, and it’s similarly a tactical shooter set in a large open world. While the title was born into a highly profitable franchise, its reception was lukewarm at best when it launched in October 2019, particularly for its flagrant overuse of microtransactions. It fared poorly on the PlayStation 4 and Xbox One, but the backwards compatibility of the consoles’ successors means that the game can be played on the latest consoles, as well, normally letting players enjoy the improved technology and graphic power they provide.
However, that’s not always the case. YouTuber ElAnalistaDeBits demonstrated the differences in the game’s playback across current-gen consoles (PlayStation 5, Xbox Series X, and Series S) in a side-by-side comparison, while also exploring each console’s in-game performance modes for a broader look. Right away, the biggest difference is immediately apparent: the PS5 version’s textures are capped at 1080p, while the Series X/S provide far crisper images at 1440p. While the Xbox Series S is, naturally, the least impressive in terms of overall performance of the three, the Series X demonstrates greater contrast, longer draw distance, and better weather effects than the PlayStation 5, as seen in the video below:
Before Xbox purists declare victory or PlayStation devotees cry foul, though, it’s important to remember that the difference in quality is almost definitely not due to hardware shortcomings, but rather how the game itself was ported. After all, both the PS5 and the Xbox Series X have already run a number of current gen AAA games with very little difference in visual fidelity, and both consoles are still the most powerful on the market. It’s more likely that the disparity between the three is more to do with how Ghost Recon Breakpoint was built for previous-gen consoles (namely, the PS4 Pro and Xbox One X) and how each current-gen console’s backwards compatibility translates its respective version as a result.
Graphical difference of a previous-gen game between current-gen consoles is hardly an indicator of the hardware prowess of any of them, nor does it diminish a game’s reputation or playability, so a comparison of how the consoles stand up in terms of graphic fidelity is more a topic of interest rather than a determining factor in how good a game is or isn’t. So although the game’s impressive map undoubtedly benefits from the boost in power, unfortunately for Ghost Recon Breakpoint, however, it doesn’t necessarily improve its reputation or playability either.
Next: Ghost Recon Breakpoint: How To Defeat The Behemoth
Fortnite: Where to Find Clues in Pleasant Park, Holly Hedges, & Lazy Lake
About The Author