Ps 5 – Watch Canine Legion Runs Equivalent Visible Settings On PlayStation 5, Xbox Sequence X
Watch Canine Legion runs the identical visible settings on PlayStation 5 and Xbox Sequence X, with comparable efficiency as nicely.
A brand new video evaluation shared by Digital Foundry confirms that the newest entry within the open-world sequence by Ubisoft runs just about the identical on PlayStation 5 and Xbox Sequence X, that includes the identical visible settings.
However to handle probably the most burning query, I can verify straight away that Xbox Sequence X and PlayStation 5 do certainly run with virtually an identical visible settings – an virtually full match for the small print locked away within the PC model’s configuration recordsdata (which do not simply embrace PC settings, however each single model). That is most readily evident in side-by-side ray tracing comparisons – the RT impact is an identical, however crucially, the cut-off for objects not within the reflection can be the identical, which means matched constancy within the impact itself, but additionally an identical compromises and optimizations.
The one actual visible variations are puddles lacking reflections on PlayStation 5 and Xbox consoles delivering a barely decrease degree of texture filtering. These appear to be attributable to bugs, as there may be nothing within the config recordsdata that counsel all this to be intentional.
There appears to be a bug on Xbox Sequence platforms right here as for some cause. Sequence X delivers a barely decrease degree of texture filtering than its PS5 equal. Once more, checking the ‘reference’ config recordsdata stashed throughout the PC model, Sequence X and PS5 needs to be utilizing the identical extremely high quality setting, whereas Sequence S explicitly will get a cut-back rendition of the impact. Past that, any variations between the premium consoles are skinny on the bottom – actually. I seen that puddles are lacking in RT reflections on PS5, however not on Xbox consoles, probably one other inconsistency slightly than supposed behaviour.
On Xbox Sequence S, Watch Canine Legion has the identical settings for ray traced reflections, operating at checkerboard 1080p as a substitute of dynamic 4K as the remainder of the presentation.
Sequence S additionally has the identical settings for its ray traced reflections, however with one essential distinction. The premium consoles goal a dynamic 4K rendering decision for almost all of the presentation, however reflections run at checkerboarded 1080p as a substitute. For Sequence S with its a lot decrease 1080p goal pixel-count, RT reflection decision drops in step – reflections listed here are rendered internally at 720p as a substitute, with the identical reconstruction method.
Efficiency can be an identical on all three techniques. Watch Canine Legion runs at regular 30 FPS on all new consoles, which is an enchancment over the uneven efficiency of the sport on PlayStation Four and Xbox One.
Every little thing runs at 30fps on all three techniques, with not one of the various ranges of slowdown discovered on the last-gen machines – uninteresting for frame-rate graphs however nice for the gamers. I believe we have been restricted on each CPU and GPU sides on the last-gen platforms, however the brand new {hardware} simply powers by, with the DRS system caring for any potential graphics bottleneck.
Watch Canine Legion is now obtainable on PC, PlayStation 5, PlayStation 4, Xbox One, Xbox Sequence X, and Xbox Sequence S.