Ray tracing adds a high degree of visual realism to games, and it’s increasingly being used on the latest generation of game consoles as well as PCs equipped with a compatible graphics card. However, Codemasters just disabled ray tracing on its racing game F1 2021 for the PS5.
Patch 1.04 has just been released for the PC and PS5 versions of the game, with the Xbox getting the patch “very soon.” In the patch notes, Codemasters explains that the rendering technique has been disabled on Sony’s console because the team is “aware of some instability within the game for a limited number of users on PS5 relating to Ray Tracing.”
This is only a temporary measure, and Codemasters aims to “re-enable this as quickly as possible, and we will provide an update in due course.” Until it does, both PC and Xbox owners will have an advantage over anyone playing on PS5 in terms of being able to enjoy a visually more appealing experience. It seems unlikely Codemasters will take long to identify and fix the problem, though.
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F1 2021 was released worldwide on July 16 and counts as the 14th title in the series by Codemasters. It includes a story mode (Braking Point), three new circuits (Jeddah, Imola, and Portimao), and is the first in the series to allow two players to play career mode together.