In case you didn’t know, a new, narrative-led top-down shooter titled Clid the Snail is making its way onto the PS4, PS5 and PC this year! In an interview with MP1st, here’s what Game Designer Darío Diéguez shared that the Clid the Snail performance just “flies” on the PS5, and talks about the possibility of the game appearing on other platforms.
MP1st: Will Clid the Snail run at 60FPS on PS4 or PS5 (via backwards compatibility)?
Diéguez : On PS5 the game like flies, it’s incredible. But on PS4 we tried to be as close as possible to 60FPS, and I’d say we’ve managed to stabilize the play at more than 45FPS for most of the game. It never goes below 30FPS, that’s for sure.
As for those hoping to see the little snail crawl his way over to either the Xbox consoles or Nintendo Switch, at this time, it appears there are no plans to port it over, though the studio is open to it.
Diéguez : There’s no plans for it, but we are obviously open to doing it. It is just a matter of how the game goes when it first releases on PS4 and PC.
Hopefully the release goes smoothly. Clid the Snail will be releasing on PS4, PS5 this summer, and later this year on PC. Stay tuned for our hands-on impression and full interview hitting the site soon!